case study
Independent Product Designer · Lisbon ↔ Remote

Designing calm software for restless humans.

I'm Brisha Bajracharya — a product designer who helps early-stage teams turn tangled problems into interfaces people actually enjoy using. Seven years in, happiest somewhere between research, systems, and a very opinionated Figma file.

07 years designing
34 shipped products
coffee/month
01 / About

A designer who listens before she opens Figma.

I spent my twenties trying to make the internet feel a little less noisy. These days I do it for early-stage founders, design-led teams, and the occasional museum.

I care about the boring bits — empty states, error copy, the third tap — because that's usually where trust is won or quietly lost.

BasedLisbon, PT · available globally
ToolkitFigma, Origami, Rive, Notion, plenty of paper
SurnameBajracharya — three syllables, worth it
PastSr. Designer @ Oat Studio · Design Lead @ Pike Labs
SideCo-host of Quiet Interfaces, a tiny newsletter
Available
fromJun '26
02 / Selected work

Three projects I still think about in the shower.

03 / Services

Ways we can work together.

(a)

Product design, end-to-end

From a sticky problem to a shipped product. I embed with your team for 8–16 weeks and leave behind patterns, principles, and a design partner on speed-dial.

  • Discovery
  • UX
  • UI
  • Prototyping
(b)

Design systems that stick

A system your engineers actually use. Tokens, components, docs, and a governance model that survives your next PM reorg.

  • Tokens
  • Components
  • Docs
  • Rollout
(c)

Coaching & workshops

For founders and small teams: critique rituals, research crash-courses, and half-day workshops that turn “make it pop” into a shared vocabulary.

  • 1:1 coaching
  • Critique
  • Workshops
04 / Process

A predictable rhythm, for unpredictable problems.

Every engagement is different, but the shape is mostly the same: look closely, make something, look again, make it better.

01wk 0–2

Listen

Stakeholder chats, a handful of customer calls, and a ruthless audit of what already exists.

02wk 2–5

Shape

Flows, rough frames, and 2–3 divergent directions. We pick one, together, before pixels get precious.

03wk 5–10

Make

Hi-fi screens, a working prototype, and the component scaffolding your engineers need to move fast.

04wk 10+

Hand off & hang out

Pairing with engineering through launch, plus a 30-day check-in once it's in users' hands.

05 / Let's talk

Got something tangled?
I like tangled.

brishabajracharya@gmail.com
© 2026 Brisha Bajracharya · Designed & coded with care
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